100% Achievement Guide
ARC Raiders has 50 Steam achievements, and PlayStation 5 has 51 because it adds a Platinum trophy for completing all 50. They cover combat, extraction, crafting, exploration, and squad play, and several stay hidden on Steam until you unlock them. The community estimates 100% completion takes between 60 and 120 hours.
ARC Raiders has 50 Steam achievements (51 on PlayStation 5, which includes a Platinum trophy for completing all 50). They cover combat, extraction, crafting, exploration, and squad play. Several achievements are hidden on Steam and only reveal their descriptions once you unlock them.
The community estimates 100% completion takes between 60 and 120 hours, depending on squad quality and how efficiently you farm boss encounters and map conditions.
Some achievements have known tracking bugs. Where applicable, these are noted below. Check the Steam community guides for the latest patch status on bugged achievements.
Combat and Eradicationโ
These track your kills against ARC machines and other players.
| Achievement | How to Unlock | Tips |
|---|---|---|
| Racking Them Up | Destroy 50 ARC enemies. | Early progression milestone. Comes naturally within your first few hours. |
| Trail of Destruction | Destroy 100 ARC enemies. | Cumulative across all raids. Keep playing. |
| Shots Fired | Deal 1,000 damage to ARC enemies. | Comes naturally in your first session. One of the most commonly unlocked achievements in the game. |
| Bringing Down the Big Guns | Destroy a Rocketeer. | 48% global completion. Standard heavy encounter on mid-tier maps. You will run into Rocketeers naturally on Blue Gate and higher. |
| Into the Breach | Destroy a Bastion. | Comes naturally as you fight armored targets on mid-to-late maps. |
| A Tale for the Ages | Destroy The Queen. | 8% global completion. Requires a full squad with high-tier gear and coordinated DPS. See the ARC Machines guide for tactics. |
| Death From Above | (Hidden) Deal 50 damage to any enemy while riding atop a Rocketeer. | Requires vaulting onto the Rocketeer's chassis during combat and attacking while mounted. Highly situational. |
| Crossed the Threshold | Knock out a Raider (another player). | Your first PvP kill. Comes from normal gameplay. |
| Unyielding | Knock out 10 Raiders. | Cumulative PvP kills across all raids. |
| Up Close and Personal | Knock out a Raider using a Raider Tool (melee). | Requires getting into melee range and finishing a player with your tool. Best attempted on a downed opponent. |
| Three Birds, One Stone | Destroy 3 ARC enemies with a single Wolfpack grenade. | Wolfpack grenades unlock at Explosives Station Level 3. Find a cluster of Ticks or Wasps in a tight corridor and throw into the center. Dam Battlegrounds has good spawn clusters. |
| Snitches get Stitches | Destroy a Snitch with a Stitcher weapon. | The Stitcher is a basic craftable rifle. Carry one until the unlock pops. Around 37% of players have this one. |
| Blindsided | Destroy a Sentinel with a Raider Tool (melee). | 7% global completion. Extremely situational. Requires sneaking up on a Sentinel and finishing it in melee range. |
| Hook, Line, and Sinker | Use a Lure Grenade to make a drone attack another drone. | Was bugged at launch. Fixed in the Headwinds patch (1.13.0) in January 2026 and now tracks correctly. Requires a Lure Grenade, a Utility Station craft. |
| Enemy of My Enemy | (Hidden) Get another Raider downed by ARC enemies you summoned with a Snitch Scanner. | The rarest achievement in the game at under 1% global completion. Its launch-era attribution bug was fixed in patch 1.13.0, so failed attempts now come down to setup, not tracking. |
Extraction, Survival, and Traversalโ
These reward map knowledge, positioning, and clutch escapes.
| Achievement | How to Unlock | Tips |
|---|---|---|
| Rite of Passage | Safely return to Speranza for the first time. | Unmissable. Triggers at the end of the tutorial or your first extraction. |
| Escape Artist | Safely return to Speranza 100 times. | Long-term milestone. No need to grind. |
| Well-Traveled | Safely return from Dam Battlegrounds, Buried City, and Spaceport. | One extraction from each map. Free loadouts count. |
| Behind Closed Doors | Visit a locked room on Dam Battlegrounds, Buried City, or Spaceport. | 71% global completion. Locked rooms open with the matching key, which drops as raid loot. Extract with any key you find, then bring it to the map it belongs to and look for the door with the red light. |
| Into Thin Air | Safely return to Speranza through a Raider Hatch. | Raider Hatches are underground exits opened with a single-use Raider Hatch Key. The hatch stays open for about 15 seconds once unlocked, so commit the moment you turn the key. |
| In the Nick of Time | Safely return to Speranza with less than 5 seconds left in the round. | Relies on the extraction timer grace period. If you call the elevator before the timer hits zero, it still arrives. |
| Not Over Till It's Over | Safely return to Speranza while downed. | Your squadmates must secure the extraction zone and complete the timer while you bleed out. Coordinate with your team. |
| Top of the World | (Hidden) Reach the top of the Launch Towers in Spaceport. | You must trigger the peak hitbox yourself. Nearby players do not share the unlock. Free loadout is fine. |
| A Vendetta Is Born | (Hidden) Get knocked down and finished while inside an extraction point. | Highlights the danger of extraction camping. This will happen to you eventually. |
| Just Dropping In | (Hidden) Get hit by a Supply Drop. | Requires standing under a dynamic event supply drop. Bad positioning that accidentally gets you an achievement. |
Economy, Crafting, and Player Interactionโ
These track your progression through the crafting system and social mechanics.
| Achievement | How to Unlock | Tips |
|---|---|---|
| The Long Haul | Reach a total lifetime loot value of 1,000,000. | Massive cumulative milestone. Requires consistent high-tier map farming. |
| The Big Haul | Return to Speranza with 50,000 worth of loot in a single run. | Requires a flawless extraction from an endgame zone with a full inventory. Stella Montis and Riven Tides have the best loot tables. |
| Scavenger | Search 50 loot containers. | Unlocks naturally within your first few hours. |
| Getting Serious | Upgrade a Workshop station to Level 2. | Requires intermediate ARC components and refining materials. |
| Expert Weaponsmith | Upgrade a weapon to Tier IV. | Requires Gunsmith Level 3 and significant material investment. |
| Bells and Whistles | Have 4 weapon mods on a single weapon. | 62% global completion. Easily achieved once you reach mid-tier weapons. Mod slots unlock with weapon tier upgrades. |
| Comparative Study | Use 4 different weapons to deal damage in the Practice Range. | Simple. Go to the Practice Range in Speranza and fire four different weapons at targets. |
| Back from the Brink | Revive a squadmate 10 times. | 42% global completion. Cumulative across all raids. Standard cooperative play. |
| See You Never | (Hidden) Return to Speranza while leaving a teammate behind. | Triggers when you extract while a squadmate is still active on the surface. Will happen naturally. |
| Heart of Gold | Be thanked 10 times in direct response to something you did. | Uses the contextual communication wheel. Help squadmates (drop items, revive, share callouts) and they can thank you through the comms system. |
| For Science! | Get gas, stun, and burn statuses at the same time. | Dangerous. Often requires deliberate self-sabotage with different grenade types. Have healing ready. |
Additional Confirmed Achievementsโ
The unlock conditions for the rest of the list are now fully documented across the community trackers. None of them are missable.
| Achievement | How to Unlock |
|---|---|
| Legend of Speranza | Reach Raider Level 75. The longest single grind on the list. |
| In Your Element | Reach Raider Level 10. |
| Dedicated to the Craft | Have five workshop stations at Level 3 or higher. |
| Self-Sufficient | Install a workshop station. |
| Well-Armed | Have two weapons of Tier II or higher equipped during a round. |
| Practice Makes Perfect | Visit the Practice Range. |
| Horseshoes and Hand Grenades | Down an encountered Raider with a grenade. |
| Long Shot | Hit a target from over 250 meters away. |
| Mechanical Failure | Shoot a thruster off a Wasp. |
| Same Song, Same Verse | Set off two car alarms in a single round. |
| The Friends We Made Along The Way | Return to Speranza together with an encountered Raider. |
| Today You, Tomorrow Me | Revive an encountered Raider with a Defibrillator. |
| Most Durable Pants in Speranza | Slide 80 meters without stopping. |
| No Going Back | (Hidden) Be topside when the safe window closes. |
Early player speculation flagged "Legend of Speranza" as a missable story achievement. That guess was wrong. It unlocks at Raider Level 75, which makes it a long grind and not a missable, and no achievement in the current list depends on one-shot story decisions.
Recommended Achievement Orderโ
Early Game (Levels 1 to 10)โ
- Rite of Passage comes from the tutorial or your first extraction.
- Scavenger unlocks within your first few hours of looting.
- Racking Them Up (50 ARC kills) comes naturally.
- Well-Traveled requires one extraction from each of three beginner maps. Free loadouts work.
- Comparative Study takes two minutes in the Practice Range.
- Behind Closed Doors requires bringing the right key to a locked room on any of the three beginner maps.
Mid Game (Levels 10 to 20)โ
- Bells and Whistles once you have a weapon with four mod slots.
- Getting Serious once you upgrade any station to Level 2.
- Trail of Destruction (100 ARC kills) accumulates naturally.
- Top of the World on a Spaceport run. Free loadout is fine.
- Bringing Down the Big Guns from your first Rocketeer kill.
- Crossed the Threshold and Unyielding accumulate from PvP encounters.
Late Game (Levels 20 to 40)โ
- Expert Weaponsmith once you reach Gunsmith Level 3.
- Three Birds, One Stone with a Wolfpack grenade on a Tick cluster.
- Hook, Line, and Sinker with a Lure grenade.
- A Tale for the Ages from a Queen boss encounter. Full squad required.
- Into Thin Air by extracting through a Raider Hatch.
- The Big Haul from a full-inventory Stella Montis or Riven Tides extraction.
Endgame (Levels 40+)โ
- Escape Artist (100 extractions) and The Long Haul (1,000,000 lifetime loot) come from sustained play.
- Blindsided (melee a Sentinel) and Death From Above (ride a Rocketeer) are the hardest situational achievements.
- Legend of Speranza unlocks at Raider Level 75. It arrives on its own with sustained play, so treat it as the final milestone and not a target to chase.
Difficulty Ratingsโ
| Difficulty | Achievements |
|---|---|
| Easy (comes naturally) | Rite of Passage, Scavenger, Racking Them Up, Trail of Destruction, Well-Traveled, Comparative Study, Behind Closed Doors, Bells and Whistles, Shots Fired, In Your Element, Practice Makes Perfect, Self-Sufficient |
| Moderate (some effort) | Escape Artist, Getting Serious, Back from the Brink, Top of the World, Bringing Down the Big Guns, Into the Breach, Crossed the Threshold, Heart of Gold, Into Thin Air, Well-Armed, Snitches get Stitches, Most Durable Pants in Speranza |
| Hard (dedicated grinding) | Expert Weaponsmith, Unyielding, Three Birds One Stone, The Big Haul, The Long Haul, Hook Line and Sinker, In the Nick of Time, Up Close and Personal, For Science!, Same Song Same Verse |
| Very Hard (endgame) | A Tale for the Ages, Blindsided, Death From Above, Enemy of My Enemy, Legend of Speranza |
Frequently Asked Questionsโ
How many achievements does ARC Raiders have?
There are 50 Steam achievements. PlayStation 5 has 51 because it adds a Platinum trophy for completing all 50.
How long does it take to 100% ARC Raiders?
The community estimates between 60 and 120 hours. Your time depends on squad quality and how efficiently you farm boss encounters and map conditions.
What is the hardest achievement in ARC Raiders?
Enemy of My Enemy is the rarest at under 1% global completion, since it needs another Raider downed by ARC machines you summoned with a Snitch Scanner. A Tale for the Ages (destroy The Queen) sits near 8% and Blindsided (destroy a Sentinel with a Raider Tool) near 7%.
Are any ARC Raiders achievements missable?
No. Early player speculation flagged Legend of Speranza as missable, but it simply unlocks at Raider Level 75. Every achievement in the current list can be earned through normal play.
Which ARC Raiders achievements are bugged?
None currently. The launch-era bugs on Practice Makes Perfect, Well-Armed, Hook, Line, and Sinker, and Enemy of My Enemy were all fixed by the Headwinds patch (1.13.0) in January 2026, and progress now tracks correctly across the full list.
What to Read Nextโ
- ARC Machines. Eradication achievements per machine type.
- Maps and Extraction. Traversal and extraction unlocks.
- Crafting and Gear. Economy and crafting achievement chains.
- PvP Survival Tips. Player interaction achievements.