City Building and Resources
A strong economy dictates your survival. If you cannot produce enough food and wood, your population stalls. Without population, you cannot recruit soldiers or staff advanced buildings. Resource management requires careful planning of card placement and understanding civic connections.
Managing Your Population
Your population determines how many active units and specialized buildings you can field. You grow your population by playing House cards. Every House card you place increases your total population cap, allowing you to recruit more troops from the Barracks.
Houses come with a recurring cost. Each House consumes one food per turn. If your food production drops below the amount your Houses consume, you face starvation. Starvation halts your town's progress and prevents you from playing crucial cards. You must scale your food production before expanding your housing districts.
Food Production and Farming
Farmland cards are your primary source of food. A single Farmland provides a baseline amount of food per turn. You maximize this output through careful placement. Positioning Farmland cards next to each other creates a bonus yield. Group your farms into a dedicated agricultural sector away from the front lines.
The Market card acts as a force multiplier for your food economy. Placing Houses adjacent to a Market yields extra food production. This interaction allows you to offset the food cost of the Houses themselves. Always look for opportunities to link housing districts with a central Market.
Wood Gathering Efficiency
Wood fuels your construction efforts. Most defensive structures and civic buildings require wood to play. You generate wood by placing Logging Camps.
The environment dictates where your Logging Camps go. A Logging Camp costs 10 food and 2 population to place. It yields a flat base of 2 wood per turn, plus an additional 1 wood for each adjacent tree tile. A perfect placement surrounded by four trees yields a total of 7 wood production. Scan the map early for dense clusters of trees. Do not block these tree clusters with other buildings. Reserve these spots exclusively for your logging operations.
Civic Intersections
Many buildings offer bonuses when placed next to specific structures. Keep an eye on card descriptions for these adjacency bonuses. Plan your town layout in districts. Group residential buildings near markets and keep industrial buildings near natural resources. Avoid placing everything in a random sprawl. A planned town survives the harder months.