Achievements
Burglin' Gnomes does not currently feature official Steam Achievements. The developer, Fobri, works as a solo developer and has prioritized engine stability, bug fixes, and core content updates over meta-systems like an achievement API. Players track completion goals manually instead, using community concepts such as Heavy Lifter, The Ghost, and Master Builder.
Burglin' Gnomes does not currently feature official Steam Achievements.
While players frequently request an achievement API to provide a tangible metric for 100% completion, the developer, Fobri, operates as a solo developer and has prioritized engine stability, bug fixes, and core content updates over meta-systems.
Community Requestsโ
The community has proposed several achievement concepts that players often track manually during their runs:
- Heavy Lifter: Extracting a television without the Old Man detecting you.
- The Ghost: Completing three High-Gnome tasks in a single run without killing anything, keeping your karma at zero.
- Master Builder: Fully upgrading the Home Base to Tier 4.
We will update this page immediately if the developer integrates official achievement support into the Burglin' Gnomes executable.
What This Means in Practiceโ
The absence of an achievement API changes how you should approach the game, and it is worth being direct about the consequences.
There is no completion percentage, no rarity data, and no unlock notifications. Nothing in the client tells you that you have done something difficult. If you are the kind of player who uses achievements as a progression roadmap, Burglin' Gnomes will feel directionless until you build your own.
There is also no external record. Nothing appears on your Steam profile, so a run you are proud of exists only as whatever you captured yourself. Recording your sessions is currently the only durable proof of a clean heist.
Building Your Own Completion Trackโ
The community goals above work because they map onto the three systems the game actually measures you against: detection, Karma, and the Home Base economy. If you want to extend the list, build your own goals against those same three axes instead of inventing arbitrary targets.
- Detection goals test your stealth ceiling. Extract a specific high-value item with the resident never leaving Passive Patrol.
- Karma goals test your discipline. Complete a full set of tasks without killing anything you were not required to kill.
- Economy goals test your run efficiency. Reach a Home Base tier within a set number of runs, not eventually.
Write the target down before the run starts. A goal you decide on afterward is just a description of what happened.
Watch the Patch Notesโ
The developer is prioritizing engine stability and core content, so achievement support would most likely arrive attached to a larger update instead of a standalone patch. If you are waiting for it, the practical signal to watch for is a major content release, not a hotfix.
Frequently Asked Questionsโ
Does Burglin' Gnomes have Steam achievements?
No. The game does not currently feature official Steam Achievements, so there is no in-game metric for 100 percent completion.
Why are there no achievements in Burglin' Gnomes?
The developer, Fobri, operates as a solo developer. Engine stability, bug fixes, and core content updates come ahead of meta-systems like an achievement API, even though players request one often.
What achievements do Burglin' Gnomes players track manually?
The community proposed three concepts that players run as personal goals. Heavy Lifter means extracting a television without the Old Man detecting you, The Ghost means finishing three High-Gnome tasks in a single run without killing anything, and Master Builder means fully upgrading the Home Base to Tier 4.
Will Burglin' Gnomes add achievements later?
Nothing is confirmed. Official support depends on the developer integrating achievement support into the Burglin' Gnomes executable, and this page updates immediately if that happens.
What to Read Nextโ
- Getting Started. The core loop behind any future progression unlocks.
- Items and Stealing. Loot milestones likely to anchor value achievements.
- The Bestiary. Threat encounters worth tracking for completion runs.