Getting Started
Survive your first days in Project Zomboid. The day one priority list, managing needs, and the sneaking and evasion that keeps you alive.
Character Creation
Build a Project Zomboid character that survives. Profession picks, the negative traits worth taking, and the positive traits worth points.
Combat and Weapons
Project Zomboid melee fundamentals, weapon categories, and firearms, with the combat habits that stop a single zombie becoming a horde.
Scavenging and Looting
Project Zomboid looting priorities. Where to find tools, skill books and magazines, food and water, and the medical supplies that matter.
Health and Medical
Project Zomboid health and medicine. How the Knox Infection works, treating wounds properly, and handling fractures, deep wounds, and lodged glass.
Carpentry and Building
Project Zomboid carpentry and base building. Leveling carpentry, barricading windows, essential structures, and Build 42 Welding infrastructure.
Farming and Foraging
Project Zomboid long-term food. Farming, trapping, fishing, foraging, and the nutrition and metabolism system behind staying healthy.
Vehicle Mechanics
Project Zomboid vehicle mechanics. Hotwiring, engine quality versus condition, maintenance, and the physics that wreck careless drivers.
Power and Plumbing
Project Zomboid power and water after the grid fails. Generator management, fuel logistics, and plumbing rain barrels with the Z-axis rule.
Tailoring and Armor
Project Zomboid tailoring and damage mitigation. The tailoring progression loop, armor values, and patching clothing with leather strips.
Multiplayer Servers
Project Zomboid multiplayer architecture. Safehouses and factions, proximity VoIP, and the chunk syncing that Build 42.20 finally fixed.
Tips and Tricks
Project Zomboid tips and tricks covering downed zombie handling, generator placement, rain barrel plumbing, trap range, and the Build 42 crop windows.