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Achievements

Tactical Quick Answer

Mini Motorways has 165 achievements on Steam and none of them are missable. 130 are per-city, five for each of the 26 maps, and the remaining 35 track lifetime totals like road tiles used, bridges built, and challenge scores posted. Infrastructure you place inside Daily and Weekly Challenges does not count toward those lifetime totals, which is the real reason progress looks stuck.

Mini Motorways has 165 achievements on Steam. None of them are missable, and the vast majority are earned simply by playing the game and surviving as long as possible on various maps. The list grows roughly twice a year, because every new city ships with a full set of five.

Milestones and Map Achievementsโ€‹

130 of the 165 are tied directly to your performance on specific city maps. Each of the 26 maps carries five milestones, not two:

TierRequirement
Tourist200, 300, or 400 trips depending on the map
Commuter1,000 trips
Driver2,000 trips
Challenger600 trips in any challenge
Expert500 trips in Expert Mode

The Tourist threshold is the game's own difficulty rating for a city. Los Angeles, Beijing, and Tokyo ask for 200. Dar es Salaam, Moscow, Munich, Zurich, and London ask for 300. Every other map asks for 400.

Hitting 1,000 trips requires a solid grasp of color segregation and advanced blocking techniques. You cannot brute-force your way to 1,000 trips with a messy grid, and 2,000 for Driver is a different order of problem again.

Cumulative Infrastructure Usageโ€‹

Several achievements track your lifetime placement of specific infrastructure tools. These persist across all your games, and each tool has three tiers and not two.

Tool2550100
RoundaboutsThe Roundabout WayGoing in CirclesRoundabout City
TunnelsA Ton of TunnelsTunnel VisionTunnel Through
BridgesBridge the GapLet's Build BridgesA Bridge to Everywhere
Traffic LightsBoogie LightsI See the LightsHitting All the Lights
MotorwaysMany, Many MotorwaysFifty RichRapid Transit

Road tiles have their own ladder: A Tile a Minute at 100, Highway to Hell at 666, and The Long Way Home at 1,200. Mass Transit wants 50,000 trips across all your games combined.

Single-structure achievements sit alongside these. Troll Town wants a bridge 10 tiles or longer, The Dark Side of the Road wants a tunnel of the same length, Go The Extra Mile wants a motorway over 25 tiles, and Mom's Spaghetti wants all nine of your motorways in use in one game. There is no achievement called "Bridge Builder".

Why Cumulative Progress Looks Stuckโ€‹

The usual explanation, that the game only tallies your totals when you reach the Game Over screen and loses them if you quit early, is not documented anywhere. The developers have confirmed a different cause: infrastructure placed during Daily and Weekly Challenges does not count toward the cumulative achievements at all, and neither do placements in challenges that hand you unlimited upgrades. The Steam client also caches the numbers it displays, so restarting Steam often refreshes a counter that looked frozen.

If you are farming tunnels, farm them in Classic Mode.

Challenge Achievementsโ€‹

Challenge achievements come in tiers too, and each one needs a posted score and not just a start.

  • Daily Commute: Post a score in a Daily Challenge.
  • Seven is a Place on Earth: Post a score in a Daily Challenge seven times.
  • Back At It: Post a score in a Daily Challenge fourteen times.
  • Weekly Commute: Post a score in a Weekly Challenge.
  • So Four, So Good: Post a score in a Weekly Challenge four times.

You do not need to top the leaderboards for any of them. You do need to finish a run and submit it.

Endless Mode has one of its own, Are We There Yet?, for completing a single milestone.

Hidden Achievementsโ€‹

Steam flags exactly three achievements as hidden, and two of them are about tearing your city down:

  • Wood Riddance: Destroy 1 tree. Running a road through one does it.
  • Road-incarnation: Delete 250 road tiles over multiple games.
  • Try, Try Again: Delete 500 road tiles over multiple games.

Three more get mistaken for hidden ones because they are unusual and not concealed. Vanish Into Pin Air asks you to clear a big pin from a destination, with no timing requirement beyond beating the countdown. One of Everything asks you to use at least one of every available upgrade on a map, which matters because not every map offers tunnels. Driver's License is just the tutorial, and if you skipped it you can replay it from Main Menu, Options, Tutorial.

Tips for Achievement Huntersโ€‹

If you are struggling to hit the 1,000-trip milestone on a specific map, stop playing the challenge modes for that city. The modifiers in daily and weekly challenges often make long-term survival much harder than the standard game mode, and the infrastructure you place there does not feed your cumulative counters either. Stick to the classic mode and focus purely on efficiency.

Frequently Asked Questionsโ€‹

Are any Mini Motorways achievements missable?

No. All 165 are lifetime counters, repeatable per-map trip targets, repeatable challenge submissions, or the tutorial, which you can replay from the options menu.

Why is my Tunnel Vision achievement progress stuck?

Most likely you placed those tunnels in a Daily or Weekly Challenge. The developers have confirmed challenge placements do not count toward cumulative achievements, and neither do placements in challenges that give you unlimited upgrades. The Steam client also caches the displayed number, so restarting Steam can refresh a counter that looked frozen.

What trip score do I need for the Tourist achievements?

It depends on the map. Los Angeles, Beijing, and Tokyo want 200. Dar es Salaam, Moscow, Munich, Zurich, and London want 300. The other 18 cities want 400.

Which achievement needs a long bridge?

Troll Town, for building a single bridge 10 tiles or longer. There is no achievement called Bridge Builder. Its tunnel equivalent is The Dark Side of the Road, also 10 tiles.

Do I have to win the daily or weekly challenges?

No, but you do have to post a score. Daily Commute and Weekly Commute need a submitted run and not just a start, and there are repeat tiers at seven and fourteen dailies and four weeklies. Leaderboard placement never matters.