Achievements
Noita features a distinct bifurcation in its achievement tracking: standard Steam platform achievements (which track major milestones) and in-game "Achievement Pillars" (which track highly obscure interactions).
This guide strictly audits the standard platform achievements.
Progression Achievementsβ
These achievements unlock naturally as you reach deeper biomes and complete the main path of the game.
| Achievement Name | Unlock Condition | Global Unlock Rate | Status |
|---|---|---|---|
| Reached Coal Pits | Visit the second primary biome. | 68.8% | Visible |
| Reached Snowy Depths | Visit the third primary biome. | 56.6% | Visible |
| Reached Hiisi Base | Visit the fourth primary biome. | 35.5% | Visible |
| Reached Underground Jungle | Visit the fifth primary biome. | 21.6% | Visible |
| Reached The Vault | Visit the sixth primary biome. | 17.7% | Visible |
| Reached Temple of the Art | Visit the final primary biome. | 12.7% | Visible |
| Victory | Defeat KolmisilmΓ€ and complete a run (Ending). | 9.7% | Visible |
God Achievementsβ
Two highly specific hidden achievements cause the most confusion because their names give no mechanical hints regarding their unlock conditions.
The Gods Are Impressed (2.4%)β
This hidden achievement requires you to create a spell with an infinite lifetime. If you use modifiers to reduce a spell's lifetime until it drops to exactly -1 frames, the integer underflows and overrides the despawn logic entirely. This creates a spell that never dies. This is commonly achieved using the "Reduce Lifetime" modifier with spells that have low natural lifetimes (like Spitter Bolt or Concentrated Light).
The Gods Are Afraid (0.6%)β
This hidden achievement requires you to deal a single instance of 1,000,000 damage or higher. This is mathematically impossible via standard damage modifiers alone early on. It requires advanced endgame wand engineering, typically using the "Divide By" spell series chained together, or infinite recursion loops (like the Summon Tentacle timer feedback loop).
The Gods Are Enraged (4.4%)β
To unlock this hidden achievement, you must further damage Holy Mountain Brickwork after defeating Stevari 3 times in a single run, causing Skoude to spawn.
Completionist Achievementsβ
The collection milestone achievements hover at an exceptionally rare global unlock rate.
| Achievement Name | Unlock Condition | Global Unlock Rate | Status |
|---|---|---|---|
| Gathered All The Knowledge | Collect each unique Orb of True Knowledge at least once. | 2.0% | Hidden |
| 100% Perk Progress | Discover and pick up all perks in the game. | 0.6% | Hidden |
| 100% Enemy Progress | Discover and kill all enemies in the game. | 0.3% | Hidden |
| 100% Spell Progress | Discover and successfully cast all spells in the game. | 0.3% | Hidden |
The Illusion of Spell Progress: For the 100% Spell Progress achievement, merely holding a new spell in your inventory or observing it in a shop is insufficient. You must successfully cast the wand with the new spell equipped in the physical world to log it as "discovered" in the progress dictionary.