Adventuring and Combat
Combat in Swag and Sorcery is entirely automated. Once you send a party out of the village, they walk forward and attack whatever spawns in front of them. You cannot tell them who to target or when to block. Your only active role during a fight is casting spells and hitting the retreat button.
Success in combat depends entirely on how you set your team up before they leave town.
Team Composition
Never send a single hero out alone once you unlock party slots. A full team of three is mandatory for clearing mid-to-late game zones. You can run up to three parties simultaneously across different zones, which speeds up material farming dramatically.
Build your team around specialized roles:
- The Tank: Place a high-strength hero in the front slot. Equip them with heavy armor, a shield, and a one-handed weapon. Their job is to absorb all the damage.
- The Ranged DPS: Place a high-agility hero in the middle slot. Equip them with a bow and light armor. They need high critical hit chance to burn down enemies quickly.
- The Support: Place an intelligence or stamina character in the back. Equip them with staves or healing rings. They keep the tank alive and provide area-of-effect damage.
If you send out three fragile damage dealers, the front line will collapse immediately, and the run will fail.
Preparing for the Run
Check the stat block of the enemies in the zone before you dispatch your team. If a zone is packed with high-armor enemies, physical damage from swords and arrows will bounce off them. Swap your weapons to staves and wands to deal magic damage instead.
Always equip spells before you leave. Spells give you the only active control during a fight. Keep a healing spell ready to save your tank if they take a critical hit. Use damage spells to clear out large groups of weak enemies so your heroes focus their attacks on the tough targets. Check the Spells and Magic guide for the full spell list and mana costs.
When to Retreat
If your party wipes, you lose 100% of everything they gathered, including items in the Loot Bag. Retreating manually is different: you lose the generic resources in the main inventory, but you keep everything stored in the Loot Bag. This distinction is the single most important thing to understand about the game's economy.
Watch the health bar of your tank. When the tank drops into the red zone and your healing spell is on cooldown, click the retreat button immediately. It takes a second or two for the retreat animation to play out, and enemies can still land hits during that window. If you wait until your tank has one hit point left, they will die during the retreat animation.
Any time you pick up a rare recipe or high-value crafting material during a run, stash it in the Loot Bag right away. If the run falls apart, retreat and keep the valuable drops.