Skip to main content

16 docs tagged with "getting-started"

View all tags

Getting Started with ARC Raiders

Everything you need to know before your first raid. The extraction loop, free loadouts, Speranza, squad play, and survival basics for ARC Raiders.

Getting Started with Ball x Pit

Everything you need to know to start Ball x Pit strong. Core mechanics, first-run priorities, and the systems the game does not explain.

Getting Started with Barony

Everything you need to know before your first dungeon run. The Hall of Trials, character creation, core survival mechanics, hunger, item identification, and the basics of staying alive in Barony.

Getting Started with Golf With Your Friends

Your first rounds of mini-golf. Covers controls, shot mechanics, power and aim, the jump ability, camera usage, scoring, lobby setup, and a walkthrough of your first course in Golf With Your Friends.

Getting Started with Hunt: Showdown

Everything you need to know before your first bounty hunt. The extraction loop, hunter economy, sound traps, game modes, and survival basics for Hunt: Showdown 1896.

Getting Started with I Am Bread

Your first hours as sentient bread. Covers controls, grip and edibility mechanics, spreads, heat sources, movement techniques, and a full walkthrough of the Kitchen (Monday) level in I Am Bread.

Getting Started with Monster Hunter Wilds

Your first hours in Monster Hunter Wilds. The core hunt loop, Seikret mount, Palico companion, base camps, Focus Mode basics, and a survival roadmap for new hunters.

Getting Started with Patapon 1+2

Everything you need to know before your first march. Core rhythm mechanics, the four drums, Fever Mode, and what changed in the 1+2 Replay remaster.

Getting Started with PEAK

Everything you need to know before your first climb. Stamina, climbing controls, co-op basics, hunger, campfires, and survival tips for PEAK.

Getting Started with Portal

Everything you need to know before your first test chamber. The portal gun, momentum conservation, Aperture Science, GLaDOS, and survival basics for Portal.

Getting Started with Portal 2

Everything you need before your first test chamber in Portal 2. New puzzle elements, Wheatley, GLaDOS, gels, co-op mode, and tips for a blind playthrough.

Getting Started with The Survivalists

Your first hours on the island. Covers survival basics, hunger and stamina management, early crafting, shelter building, monkey recruitment, and the core loop of The Survivalists.

Getting Started with Unrailed 2: Back on Track

Everything you need to know before your first run in Unrailed 2: Back on Track — resource gathering, track crafting, train maintenance, the cartridge system, permanent meta-progression, game modes, boss battles, and survival basics for keeping your train on the rails.

Getting Started with Unrailed!

Everything you need to know before your first run in Unrailed! — resource gathering, track crafting, train maintenance, tools, controls, difficulty modes, the save system, and survival basics for keeping your train on the rails.